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Description
Arcane for WARDOGS combines an aimbot and pSilent with player, vehicle and loot ESP. Aiming offers two keys, prediction, adaptive FOV and bone selection. Visibility, smoothing and maximum range can be configured independently.
Player labels include nickname, team, weapon, health and viewing direction. Fade Near Crosshair reduces the intensity of markers near the crosshair, keeping the screen center clearer. Vehicles, dropped items and bodies have dedicated markers. Battle Mode reduces secondary information, while weapon adjustment and lighting appear as additional settings.
Configurations can be saved, renamed and shared, and the menu offers DPI and theme controls. The requirements list Steam, Windows x64 and at least 12 GB of RAM. Windowed and borderless modes are supported. Check the guide for the exact build range, startup sequence and current feature conditions. A spoofer is not included in this edition.
Arcane screenshots
Arcane features
128 features in 9 sections
Aimbot
28 features- Enable
- Target who it works on: players, bots or teammates
- Vehicle guns The aimbot also works with machine guns on tanks and other vehicles
- First keybind first activation key
- Second keybind second activation key
- Find bone type how the bone is picked: selected, closest or random
- Bones selected the bone itself: head, neck, chest, body
- Prediction leads moving targets; RPG, 72 mm launcher and 122 mm Havoc rockets are modelled with their motor burn, so they land on the aim point
- Humanize human-like sway instead of a machine pull
- FOV Size capture zone size
- Smoothness how soft the pull is
- Draw FOV Circle draw the capture zone
- Draw FOV Background fill that circle with a background
- Draw target marker a marker on the target the aim holds
- Max distance working range
- Visibility check work on visible targets only
- Perfect Visibility Check Precise visibility check used by the aim, skeleton and box
- pSilent Aimbot hits the target without moving the crosshair
- Adaptive FOV the capture zone adapts to the target
- Teleport Bullet Aimbot type that teleports the bullet into the target
- pSilent Mode (Old / New) Two silent aim variants to choose from
- Hit Chance Hit chance for pSilent
- Target Knocked Include knocked enemies as targets
- Lowest HP Target Prefer the target with the least health
- Bone Freeze The bone locks on capture and stops jumping around
- Bone Switch Delay Delay before switching bones
- Target Switch Delay Delay before switching targets
- Dead Zone A zone where the aimbot leaves your crosshair alone
Trigger Bot
11 features- Trigger Bot Fires on its own when the weapon's real shot line, zeroing included, is on a target
- Fire mode Single shot or hold fire
- Activation On a key or always on
- Targets Who to shoot: bots, teammates, knocked players
- Hit zone Where it fires: any body part, head, or head and body
- Max distance Trigger range
- Visibility check Visible targets only
- Reaction delay Delay before the shot
- Cooldown Pause between triggers
- Hold time How long the trigger stays held
- Off-target grace Grace time after the crosshair slips off the target
Player ESP
19 features- Bounding box box around the player: full or corners
- Box fill box fill: static or gradient
- Skeleton skeleton with thickness and a head circle
- View line view line with separate start and end colours
- Line to enemy line to the enemy: position and colour
- Game nickname in-game nickname
- Team name
- Weapon in hands shown under its real in-game name
- Distance distance to the target
- Team colors a colour per team
- Visibility check separates visible from hidden
- Max distance drawing range
- Health bar the player's health bar
- Fade Near Crosshair ESP fades near the crosshair
- Draw knocked Mark knocked players
- Glow Model glow, with separate colours for the visible part and the part behind walls
- Glow styles 7 styles: Visibility check, Aura, Chrome, Chrome check, Thermal, Hologram, Ice
- Glow mode 2 A sharp outline with a soft edge, 6 color modes: visibility, static, health, distance, rainbow and pulse
- Outline / Fill Outline thickness from 1 to 8 px, or fill the whole body
Look Alert
8 features- Look alert Players and bots looking straight at you right now
- List window A movable list sorted by distance: name, range and a direction arrow
- Text above box A "Looking at you" label above the ESP box
- Offscreen arrows An arrow to anyone watching you from off screen, even with regular arrows off
- Radar Watchers in a warning colour, pinned to the radar edge even out of range
- Per-place colors Each place is toggled and coloured on its own
- Visibility check Visible players only
- Max distance Check range
World ESP
22 features- Show vehicles vehicles on the map
- Hide ally vehicles Vehicles driven by your teammates are hidden
- Show dropped items dropped items
- Show distance distance to the object
- Corpses ESP dead bodies
- Projectiles Shells in the air, on screen and on the radar: heavy, mortar, artillery and the rest
- Bullet tracers Your bullets leave a trail from the muzzle to the impact, with set duration, thickness and transparency
- Tracer modes Static, Rainbow or Hit, where shots that land on players and bots get their own colour
- Buildings Structures on the map, 23 types
- Vehicle categories Vehicles by category: 17 ground and 7 air, plus Lonestar, Manticore and Valkyra spawn vehicles
- Vehicle 3D box A 3D box on vehicles, turrets included, with a red front so you see where they face
- Vehicle health A thin health bar beside the vehicle, shifting from red through yellow to green
- Damaged parts Damaged parts with health left in %: engine, fuel tank, tracks, wheels, rotors and radar
- Fuel A fuel bar next to the health bar
- Supply ESP Supply crates, armoured crates, build pallets and supply depots
- Supply 3D box A 3D box on supplies, a colour per type and distance
- Mortar operator Mortar crews highlighted in their own colour, with their own range
- Radar A fully customisable radar with players and objects
- Radar markers Supplies and mortar crews on the radar: colour, name, distance, off-screen mark
- In-Game Radar Marks right on the game minimap and tactical map, mortar crews in their own colour
- Offscreen Markers for objects beyond the screen edge
- World glow Glow on vehicles, buildings, fortifications, dropped items, backpacks, explosives and projectiles, with projectiles glowing along their flight path
Settings
8 features- Menu keybind Opens the menu
- Unload keybind Unloads the cheat
- DPI Scale menu size
- VSync vertical sync
- Theme dark or light theme
- Watermark
- Language menu language: Russian, English or Chinese
- Battle Mode One key hides the clutter: ESP, Glow, Look Alert, both radars, offscreen arrows, mortar helper, FOV circle, crosshair and grenade warning
Configs
7 features- Create create a config
- Save save the current settings
- Launch load a saved one
- Edit name rename
- Share hand your config over by a one-off key
- Get shared take someone else's config by the same kind of key
- Remove delete
Exploits
13 features- No Recoil removes weapon recoil
- No Spread removes bullet spread
- No Sway removes weapon sway
- Fullbright full scene brightness
- FOV Changer Changes the camera field of view
- Super Zoom Extended zoom beyond the game limit
- Unlimited Zoom Scope zoom with no limit
- Freecam A free-flying camera with adjustable speed and a boost
- No Weapon Collisions Your weapon no longer catches on the surroundings
- Weapon offset Shifts the first-person weapon model forward, right and up
- No Weight Sprint and full speed with any loadout, even Super Heavy
- Infinite Breath Breath hold while aiming never runs out
- Show Flags Turns off particles, vegetation, fog, shadows, anti-aliasing, decals and transparency
Mortar and Artillery
12 features- Mortar Helper Mortar fire assistant that aims at your own map marker
- Spread Details show how many metres the barrel scatters rounds even with perfect aim
- Artillery Helper A separate helper for the SPH-2: mark a point and it tells you how far to turn and raise the barrel
- Auto aim at marker The mortar and SPH-2 barrel turns to a new marker on its own
- Fire on target A prompt when your aim is right
- Firing cross A red cross in the middle of your sight, your signal to fire
- Show details Distance, flight time, miss with the current aim, barrel spread and the loaded shell
- Slopes Accounts for hull tilt on slopes and barrel angle limits
- Mark target Target mark on screen, plus an arrow showing where to turn the camera when it is off screen
- Shell trajectory Your and enemy shells: the rest of the path, impact point and damage radius
- Auto mini-game Plays the arrow mini-game for you while reloading
- Movable panel Drag the panel while the menu is open
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Arcane system requirements
- Operating system Windows 10 or 11, x64 Builds 1903 and newer
- Processor Intel or AMD
- Graphics card NVIDIA or AMD
- Game mode Borderless window or windowed
- Launchers Steam
- Built-in spoofer No
Arcane frequently asked questions
Yes, the product is working. The status is synced with the developer automatically — if the product goes down for an update, sales close until the patch ships, so you will never receive a dead key.
Instantly: the key is issued automatically the moment your payment lands — it appears on the order page and arrives by email, at any hour.
Russian and international cards, SBP, cryptocurrency, FunPay, Lolzteam. 0% commission.
Yes, a detailed RU/EN guide: open it. It also arrives together with the key.
Third-party software can lead to a ban. A paid subscription and a working status are not guarantees against detection. Check the product status before launch.