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Description
Tundra Radar for Arena Breakout: Infinite shows the raid map on a phone or second screen, with player equipment, loaded ammunition type, AI positions and loot values. A TH badge marks a target with a thermal scope, and a T7 icon shows a helmet thermal switched on. Helmet and armor classes give you more context about a contact's equipment before an encounter.
Player markers include nickname, team, health, distance and viewing direction. Your aim line and movement trail help relate your position to other markers. Regular bots, actors, elites, bosses and guards have separate switches, subtypes and colors. Loot tools include names, prices, a minimum-value filter and a list of nearby valuable items. Strict mode removes unknown objects and containers, while floor indicators show whether loot is above or below you. A separate trader window lists the trader's stock: hover over a box and the radar names the items it can contain, with rarity and price. These are possible contents, not a guaranteed item.
Tundra detects the location and supports Farm, Valley, Northridge, Armory, TV Station and Airport, including floors at TV Station and Armory. Minimal, Medium and Full presets offer different map detail levels; custom settings can be saved and transferred as a file. The loader includes system-readiness checks and server selection. Setup requires Windows 10/11 x64 with Steam or Arena Breakout Launcher. Follow the preparation guide before your first raid.
Tundra Radar screenshots
Tundra Radar features
88 features in 9 sections
Radar: players and PMCs
21 features- Position on the map live PMCs and scavs update in real time
- HP target health next to the marker
- Knockdown a downed player (DBNO) is marked with a yellow X and a red pulse
- Weapon and ammo what is in hands and which round type is loaded
- Armor and helmet the target protection class
- Gear value what everything on the player is worth, right next to the marker
- Distance range to the target in metres
- Player on another floor the marker turns into a triangle: pointing up if they are above you, down if below
- View direction where the target is looking right now
- Aim line where every enemy's barrel is pointing
- Name and team player nickname and their squad (T1, T2…), every enemy squad gets its own colour
- Level the target account level
- TH badge the player has a thermal scope on their weapon
- T7 icon the player's helmet thermal is switched on
- HP silhouette your own condition as a separate HUD block
- Your marker your own position on the map with a view cone
- Your aim line where you are looking yourself
- Movement trail the path you have walked
- Teammate highlight your squad is drawn in its own color
- Lines between teammates shows who is sticking together
- Gear on hover point at a player's marker to see their gear along with the durability of each piece
AI, bosses and corpses
12 features- Bots ordinary scavs on their own toggle
- Actors AI PMCs: scripted NPCs that behave like players, visibility on its own toggle
- Bosses and escort the boss and their guards on a dedicated switch
- Elites reinforced enemies as a separate category
- Subtype badge which kind of AI you are facing
- Distance to AI range to the bot in metres
- Direction arrow where the AI is looking
- AI corpses shown separately from player bodies
- Boss aim lines toggled apart from regular bot lines
- Color by subtype PMC, Scav and Bot are colored differently
- Marker size PMC, AI and corpse markers scale with separate sliders
- Zombies a separate toggle for showing zombies
Radar panel
3 features- Subscription timer time left on your key, in the top bar
- Raid phase lobby, raid in progress or raid over
- Connection status LIVE, OFFLINE or connecting
Raid maps
9 features- Auto-detection the map is picked from the loaded location
- Farm fully supported
- Valley fully supported
- Northridge fully supported
- Armory split by floors: basement, first, second and outside, switched by the buttons under the map or on their own by your height
- TV Station split by floors
- Airport fully supported
- Manual map choice if auto-detection gets it wrong, pick the map yourself
- HD tiles high-resolution map underlays
Loot and filters
18 features- Loot master toggle all loot turns off with one switch
- Containers crates and lockers on the map
- Ground loot items lying on the floor
- Death boxes corpses with the loot and gear still inside
- Price threshold show loot from $1k, $10k, $100k, $500k up, or everything
- Container names a caption on every crate
- Item names a caption on ground loot
- Loot price item value right on the map
- Rarity colours loot is tinted by six tiers: common, uncommon, rare, epic, legendary and mythic
- Nearby loot HUD the most valuable items around you
- Strict mode known loot only, no containers and no junk
- PMC corpse chests player bodies with an estimate of what is inside
- Top 5 on a corpse hover over a corpse to see the five most valuable things on it
- Dropped backpacks a backpack a player dropped gets its own icon
- Loot floor the marker shows whether loot is on your floor, above or below you — works for all loot
- Safes safes on the map, the marker colour shows the status: closed, open or being looted right now
- In-game item names labels come from the game itself and in its language, not from internal codes
- Player price type the loot tab lets you pick which price a player is valued by
Trader
4 features- Trader window the trader's whole stock in its own radar panel, boxes outlined by rarity
- Box variants hover a box to see which items it can contain, with rarity and price
- Variants, not a guarantee the radar shows a box's possible contents, not one specific item
- Refresh reloads the trader's stock in the window
Visual tuning
9 features- Map brightness a slider for the underlay
- Aim line width line thickness in pixels
- Dash pattern stroke and gap length are set separately
- Direction mark length the size of the view pointer
- Marker colors a colour of its own for every type: PMC, scav, bot, actor, boss, elite, guard, teammate, grenades, loot and chests
- Movement trail color your own path is colored separately
- Price label the shape and colour of the loot price tag
- Aim line colors yours, PMC, AI and bosses — four independent colors
- Bot subtype colors PMC, Scav and Bot are tuned one by one
Presets and settings
8 features- Ready presets Minimal, Medium and Full for different play styles
- Own presets your own layout is saved under a name
- Export / Import settings move between devices as a file
- Reset all restores every setting to default
- Interface language Russian and English, switched on the fly
- Mobile version portrait and landscape layouts with adaptive panels
- Low traffic position updates are tuned for mobile internet
- Feedback a form for bugs and ideas right in the interface
Loader
4 features- System check the loader checks the computer is ready before the radar starts
- Prepare system a button turns off HVCI, VBS, Test Signing and Fast Startup, a reboot is needed afterwards
- Server choice an AUTO / CIS / EU switch in the top right corner of the loader
- Key saving the loader remembers the key you entered
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Tundra Radar system requirements
- Operating system Windows 10 or 11, x64 Builds up to 25H2 inclusive
- Processor Intel or AMD
- Graphics card NVIDIA or AMD
- Game mode Any
- Launchers Arena Breakout Launcher or Steam
- Built-in spoofer No
Tundra Radar frequently asked questions
The product is being updated. Subscribe to the notification in the bot — we will message you the moment the update ships.
Instantly: the key is issued automatically the moment your payment lands — it appears on the order page and arrives by email, at any hour.
Russian and international cards, SBP, cryptocurrency, FunPay, Lolzteam. 0% commission.
Yes, a detailed RU/EN guide: open it. It also arrives together with the key.
Third-party software can lead to a ban. A paid subscription and a working status are not guarantees against detection. Check the product status before launch.